Hardcore characters
November 12, 2026 · 10:15
The form that names a new character now offers hardcore.
Characters
- A new character can be made hardcore, on the form where it is named, and never changed after
- A hardcore character wears a skull by its name wherever a name is shown
- A hardcore character uses no auction house and stakes no wager, either way
- Killed by a monster, a hardcore character dies for good: kept as it was, never played again, its place on the account freed
- A dead character's profile says how it died and what it wore, carried and banked, and the leaderboards keep it with (dead) by its name
- The world room tells each death, with the character's combat level and experience across every skill
Arena
- An ordinary duel is a safe death for a hardcore character, and says so
- Two hardcore characters can fight a duel to the death, ticked on the challenge and agreed by typing your own name, with no fleeing it
Here
- Avoid fights, under Repeat, takes away every Fight button, for any character
Leaderboards
- Every board can be read for hardcore characters alone, Everyone or Hardcore beside the week, the month and all time
Notifications
- A sixth, when your character dies to a monster, in place of the queue's end, with a setting of its own
Reference
- How hardcore works, a page of its own
Privacy
- The privacy page names the cookie that remembers Avoid fights, and says what a dead hardcore character's profile keeps