Ash wyrm

Coils up until it is the colour of the waste, then coughs the waste up at passers-by.

Combat 34, found in The Ashen Waste. Pays 75 combat xp, which never decays and never scales with your combat level.

Fights as ranged, so it attacks your armour's style and defends against your weapon's. A melee weapon lands against it as though its armour were 12% thinner; a magic weapon as though it were that much thicker. Wearing melee armour does the same to its swings at you.

Its numbers

Health
375
Accuracy
29
Damage
22
Armour
34
Coins
33–62

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

Wyrm hide ×1–3 1 in 2
nothing 1 in 2.01
Wyrmscale treads 1 in 400

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 59 coins at any vendor, and that is the whole of what it is for.

Every number on these pages is read from the same rows the game runs on, so it cannot drift out of date. Drop chances are exact.