The Keep: the hall
A hall meant for two hundred and holding one. The tables are still set the way they were set, and the dust on them has not been disturbed by anything that eats. Whoever is at the far end has not sat down in a very long time.
Needs combat level 95. Corrupted ground.
What lives here
- Mereth the Unsleeping · level 95 · ranged · 2,787 xp
Where you can go from here
- Grimhold · combat 82
- The Keep: the spire · combat 99
Every number on these pages is read from the same rows the game runs on, so it cannot drift out of date. Drop chances are exact.