Corvane the Unreleased boss

Whatever the keep was built to hold. It has had a long time to think about the door.

Combat 99, found in The Keep: the oubliette. Pays 12,100 combat xp, which never decays and never scales with your combat level.

Fights as melee, so it attacks your armour's style and defends against your weapon's. A magic weapon lands against it as though its armour were 12% thinner; a ranged weapon as though it were that much thicker. Wearing magic armour does the same to its swings at you.

Its numbers

Health
60500
Accuracy
124
Damage
64
Armour
113
Coins
12709–23602

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

nothing 1 in 1.0005
Unbound sigil 1 in 2,000

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 22694 coins at any vendor, and that is the whole of what it is for.

Its pet, rolled on its own on every kill:

Rookling 1 in 3,000

Every number on these pages is read from the same rows the game runs on, so it cannot drift out of date. Drop chances are exact.