The Drowned Fowler boss

Level 44, found in The Undermere. Pays 176 combat xp, which never decays and never scales with your level.

Fights as ranged, so it attacks your armour's style and defends against your weapon's. A melee weapon lands against it as though its armour were 12% thinner; a magic weapon as though it were that much thicker. Wearing melee armour does the same to its swings at you.

Its numbers

Health
880
Accuracy
37
Damage
28
Armour
45
Coins
138–256

A monster is written down the same way you are: a level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

Charhide ×1–2 1 in 2
nothing 1 in 2

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 246 coins at any vendor, and that is the whole of what it is for.

Every number on these pages is read from the same rows the game runs on, so it cannot drift out of date. Drop chances are exact.